Hello and welcome to our third video update. Today we are going to tell you something
more about our horse riding. And since you’d probably like to see someone else than me finally. Michal, our programmer responsible
for the horse features is going to tell you something more about it. Okay so with our horses we wanted to
strike a balance between a completely independent animal
and a mindless drone. So we want you to have us much control
as possible over the movement of the horse
but at some points when you’ll for example do something that
will pose a danger to the horse we want the horse to take control and move out of the danger
or just not do something. So at that moment it will for example try to not jump from a cliff, if it’s just too high, it will run around trees by itself, it will
automatically jump over smaller obstacles. So if you own a horse it also has its
own inventory system so if you have a lot of stuff it will carry it around for
you. You can also whistle and the horse will come to you.
So we can try that now and i will call our horse with the whistle, it will come to me. And now I will mount it. You can see the camera is animated and now you can drive around. So it has a lot of animations which we made for now.. They are custom
animations and they will be made through motion-capture later.
These are just placeholders but still we are developing our technology
on them. Our aim is to have a believable horse
through visuals and through animations. Okay so we have three
sets of animations for three different speeds.
One is for walking one is for trotting to the middle speed
and one is gallop. We have also so-called idle-to-move animations.
So there willl be different animations played if you start
galloping right away or if you stop walking. So for example walking looks like this. And galloping looks like this.
So I mentioned that we have an automatic jump,
so if you run to a fence, it will jump automatically. So these are the animation subsystems and also as for the visuals you can also equip your
horse, you can change the bridle for example or you can change the trappings. So that was something about horses. Next time we are going to show you something
really important and interesting – combat. So stay tuned.